package techs;
import main.*;
/**
 * upgrade all units
 * @author Bart
 *
 */
public class MetalWorking2 extends Tech{

	
	public MetalWorking2(Player o) {
		super(500, o);//sort of arbitrary cost... calibrate later
		techtype=1;
		techlevel=2;
		Name="MetalWorking2";
	}
	public void complete(){
		super.complete();
		Owner.upgrade("All", "Dam", "Unit", 4);
		
	}
	

}
